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| Reverb
Parameters |
Author:
Ben Hall, 26th Aug 1999
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Choosing a
Reverb
Over time, your
ears will develop and you will be able to hear the difference, and be
able to choose an appropriate reverb. For now, choose what seems right.
Try sticking to the reverbs that were added in the V2 operating system,
as many people have reported they sound better than the earlier reverbs.
Then you only
really have three important parameters: reverb time, which is how long
the reverb lasts for (generally between 1 and 3 seconds - shorter for
faster tracks, longer for slower tracks).
The aux return
level will determine how loud the reverb is - don't be tempted to turn
the reverb levels up until everything is washed out. Keep it subtle,
and the result will be more natural.
And lastly the
high frequency decay (called "HFdamp") on the DPS will determine the
"brightness" of the reverb. With a high frequency setting, the reverb
will be bright and have a lot of treble, and the brightness will drop
off as you decrease the frequency so the reverb becomes darker. This
simulates real life as hard, bright reflective surfaces (like in a cathedral)
will give a bright reverb, but carpets, material and people will absorb
the high frequency content and give a darker sound.
The other parameters
are pre delay, diffusion and width. Predelay sets the amount of time
occuring before the main reverb sets in. If you have a big room (let's
go back to our cathedral) and clap your hands, the sound takes a long
time to travel from the source (the clapping hands) to the walls, and
then back and forth until you get the reflections mingled and you hear
reverb. In a smaller room, the reverb is heard much quicker as the sound
has less distance to cover.
In your mix, predelay
is useful because it distances the reverb from the source, which can
result in cleaner and less cluttered mixes than when the reverb appears
straight away.
Diffusion alters
the density, or how "thick" the reverb is, and corresponds to the amount
of sound reflections that make up the reverb, and width alters the stereo
spread between mono and wide stereo.
So have a little
play and find out how the parameters affect the sound that you hear.
Then you can decide on what you like.
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